WipEout is a futuristic racing recreation that was initially launched in 1995 for the PlayStation. The sport fused quick gameplay, hanging artwork course, and licensed digital music. It was a cultural phenomenon and an early showcase for 3D graphics in console gaming.
Dominic Szablewski is an engineer, recreation developer and hacker who has launched initiatives reminiscent of Voidcall, Quake VR, and Q1K3 which is a 13 kilobyte model of Quake written in JavaScript.
A model of the WipEout supply code was leaked in 2022 and Dominic created an almost full rewrite of the sport that compiles to Home windows, Linux, macOS and WASM.
Dominic joins the podcast to speak in regards to the challenge.
Joe Nash is a developer, educator, and award-winning neighborhood builder, who has labored at corporations together with GitHub, Twilio, Unity, and PayPal. Joe received his begin in software program improvement by creating mods and operating servers for Garry’s Mod, and recreation improvement stays his favourite method to expertise and discover new applied sciences and ideas.
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